FIMUCITÉ 11 – Film Scoring Academy

With the 11th edition of the International Film Music Festival of Tenerife (FIMUCITÉ) that started last Friday, today we have to talk about the second edition of the FIMUCITÉ Film Scoring Academy, which will be held within the activities of the festival and will start in 3 days: next Thursday 28th of September.

 

There, during three days, several of the guests of the festival will explore and bring the fascinating universe of music for the cinema, audiovisual and video games, to all students enrolled in the FIMUCITÉ Film Scoring Academy; enrollment that is free and must be made using the form available on the following link (deadline tomorrow Tuesday, September 26th):

http://fimucite.com/f11/en/ffsa

 

The classes, aimed at students and professionals interested in specialized training, will be held at the headquarters of the Professional Conservatory of Santa Cruz de Tenerife. In addition, this year, the Professional Conservatory will grant official character to the certification provided by the FIMUCITÉ Film Scoring Academy.

 

Let’s see the list of classes that will be held:

  • Thursday 28th of September 12:00 p.m. – “Temp Tracks: Fight or Surrender” with Richard Bellis, where he will try to answer questions such as … Why is there a temp score? Is it friend or foe? Who created it? What are the chances for modifying or mitigating the temp score?

Richard Bellis

 

  • Thursday 28th of September 2:30 p.m.“Best Orchestral Film Scoring When on A Budget” with James Fitzpatrick. This session is aimed at young composers who aspire to record their film, TV and video games scores with orchestral players: from a quartet to 100 piece symphony orchestra and choir. Tadlow Music and James Fitzpatrick have been recording all around Europe for over 30 years and can offer some insights in this masterclass into how to get the best quality that your budget can afford.

James Fitzpatrick

 

  • Friday 29th of September 11:30 a.m.“Creating Soundtracks With A Small Budget” with Matthijs Kieboom. This masterclass is aimed to composers with a small budget situation, and will try to answer questions such as… How can we do our job within the given situation? How can we create a workflow that will allow us to sound as professional as the top composers?

Matthijs Kieboom

 

  • Friday 29th of September 2:00 p.m.“Work Smart, Not Hard. Writing Music for Video Games” with Marcin Przybylowicz. The composer will share his experience on establishing healthy relationship between composers and game developers, from both AAA and indie markets.

Marcin Przybylowicz

 

  • Saturday 30th of September 11:30 a.m.“The Virtual Studio Instrument” with Craig Stuart Garfinkle, who will use the actual scores and ProTools sessions from his music from games such as ‘World of Warcraft’ and ‘Baldur’s Gate’, to show how the contemporary composer composes and produces their scores.

Craig Stuart Garfinkle

 

  • Saturday 30th of September 2:00 p.m.“Conducting Video Game Recording Sessions” with Eimear Noone, where the experienced conductress will discuss the techniques and tools she employs to conduct these great scores. The seminar will conclude with a handful of the participants getting an opportunity to employ what they have learned by conducting a small ensemble, master-class style, with Eimear guiding the students.

Eimear Noone